package com.example.menu;

public class GameLoop {
	GameState state;
	
	public GameLoop () {
		state = GameState.START;
	}
	
	public boolean execute () {
		switch (state) {
		case START:
			break;
			
		case GAME_OVER:
			// Pop up box to play/play again
			return false;

		case RUNNING:
			// Do nothing... all actions are done on a button press
			break;
			
		case STOPPED:
			// Ask to start game
			break;
			
		default:
			break;
		}
		
		return true;
	}
}
